![]() Drag assets from the Assets panel or Project panel into the Viewport.You can add layers to the layer stack in a few ways: In other words, each layer can only affect the layers below it. Like other Adobe applications, layers in the layer stack are processed from the bottom upwards. The Layers panel holds the layer stack that builds your assets. To remove an asset or folder from the Assets panel, drag it over the trash can at the lower right of the panel. You can also switch between grid view and list view with the toggle under the search bar. Use the icons under the search bar to filter assets by type. Type in the search bar to quickly find assets. ![]() For example, the colorize filter adds color to the layers underneath it. In other words, a filter is a layer that modifies the layers beneath it in some way. Filters are a resource that performs operations on other resources.In Sampler images are used to create and modify environment lights or build materials using the Image to material process. Images are static bitmap files that can be stored in various formats.Materials often also include parameters that allow you to adjust the appearance of the material. Materials have multiple channels like roughness, metallic, and base color. Materials are SBSAR or SSA files created with Sampler or Designer.The Assets panel displays three types of files: ![]() You can add your own folders with the + button at the lower right of the Assets panel. To use an asset, drag it from the Assets panel into the viewport or directly into the Layers panel.īy default only the Starter Assets folder contains any resources. ![]() The Assets panel holds the libraries of materials, filters, and images that you can use to create your own materials and environment lights. ![]()
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